Talk:Gabriel Knight 3: Blood of the Sacred, Blood of the Damned

For the Inaccuracies section - if I remember correctly, wasn't the second floor of the hotel an inverse layout of what it should have been? The balcononies appear in the rooms by the star case, but they really should have been in the rooms farthest from the top of the stairs. Also, the dumb waiters would not have made it to the kitchen regardless of their locations on the top floor. 2601:980:8000:55A6:95D7:A051:7197:9B17 03:44, October 20, 2018 (UTC)

The hotel model has a lot of problems, likely because they didn't think anyone would look. Some time ago I dumped the original geometry files and imported them into 3ds Max/Unity Engine. At no scale can you get the layout of rooms to match the modeled outside of the building. The layout of the staircases and the lobby is consistent with the balcony rooms, except they forgot to mirror one of them so that room has the balcony on the wrong side of the room and would be physically inside the other one. Since they never render the inside of two rooms simultaneously, they can get away with it. As far as the dumbwaiter, I did not go so far as to include the kitchen to see if that lined up. My guess is no. Reuben.gann (talk) 03:55, October 21, 2018 (UTC)